Using MineTweaker and Immersive Engineering
WEB· ores: (String[]) the ores, in their ore dictionary format. · chances: (double[]) chances on each ore, should match ores. · dimensionWhitelist: OPTIONAL (int[]) dimension IDs for the mineral to strictly spawn in. · blacklist: OPTIONAL (boolean) if true, converts the whitelist to a blacklist all listed dimension will NOT have the ore.